Here is what the page “Dan Houser Explains Why Rockstar Canceled PlayStation-Exclusive Spy Game Agent” contains. Rockstar Games co-founder Dan Houser has shed new light on the cancellation of Agent, the ambitious open-world spy title announced as a PlayStation 3 exclusive at E3 2009. In a recent interview with IGN, Houser explained that despite efforts from two or three different internal teams, Rockstar could not get the game to work. “We concluded that it was not a game we were ever going to figure out how to make,” he said.
The core challenge, according to Houser, was translating the globe-trotting appeal of spy films like James Bond into an open-world format. “That’s not an experience in an open-world game that really works,” he noted. Although the teams built strong individual elements, they never coalesced into a cohesive whole. This listing links straight to the original page, where the content is available in full.
