Nova PBR Material Editor is a standalone, offline tool contained within a single HTML file designed for creating and testing physically based materials. It features real-time rendering powered by Three.js, enabling instant updates to material properties such as metalness, roughness, emissive intensity, exposure, and light intensity. Users can explore materials on six interactive 3D shapes—sphere, cube, cylinder, cone, torus, and octahedron—using intuitive mouse and touch controls for navigation, including zoom, pan, and rotation.
The editor includes a color picker, preset color palettes, and an embedded FPS monitor to track performance. Animation can be paused or resumed at any time, allowing precise adjustments. With no external dependencies or installations required, it serves as a lightweight, efficient solution for game developers, 3D artists, and shader designers seeking a responsive environment to experiment with visual effects and material behaviors in real time.