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Street Fighter 6 Producer Shuhei Matsumoto Reveals How He and Director Takayuki Nakayama Saved Capcom’s Fighting Franchise from ‘Dying’

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Street Fighter 6 Producer Shuhei Matsumoto Reveals How He and Director Takayuki Nakayama Saved Capcom’s Fighting Franchise from ‘Dying’

Here is what the page “Street Fighter 6 Producer Shuhei Matsumoto Reveals How He and Director Takayuki Nakayama S” contains. Shuhei Matsumoto, producer of Street Fighter 6, has opened up about the precarious state of Capcom’s iconic fighting game series during the Street Fighter V era. In a candid interview, Matsumoto described the franchise as being at risk of “dying,” with player trust and engagement at an all-time low. Together with director Takayuki Nakayama, he set out to rebuild the series from the ground up, focusing on community feedback and modernizing core systems.

The result is Street Fighter 6, which has been widely praised for its innovative Drive Gauge mechanics, robust single-player World Tour mode, and a more welcoming approach to newcomers. The game’s success signals a major turnaround for Capcom’s fighting game division, with sales surpassing 3 million units within its first year. This listing links straight to the original page, where the content is available in full.

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