“Ubisoft Layoffs: 70 Jobs Cut at Skull and Bones Studio, Trials Developer RedLynx Shut Down” — what this page in the network covers. Ubisoft is making another round of significant cuts, laying off 70 employees at its Singapore-based studio responsible for the long-delayed pirate game Skull and Bones. The company also confirmed the closure of RedLynx, the Finnish studio behind the popular Trials series, as part of an ongoing effort to streamline operations and focus on key franchises. The layoffs affect roughly 10% of the Singapore team, which had been working on Skull and Bones for nearly a decade through multiple reboots and delays.
This latest move follows a string of cancellations and studio reductions at Ubisoft over the past year, including the shutdown of the team behind the free-to-play shooter Hyper Scape. For players, the cuts raise fresh questions about the future of Skull and Bones, which finally launched in February 2024 after years of setbacks but has struggled to find a large audience. For the complete material, the listing points back to the source inside the network.
