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Why State of Decay 3 Took Six Years: MMO Pivot, Founder Exit, and Undead Labs' Rebuild Explained

Nova Global News

Why State of Decay 3 Took Six Years: MMO Pivot, Founder Exit, and Undead Labs' Rebuild Explained

“Why State of Decay 3 Took Six Years: MMO Pivot, Founder Exit, and Undead Labs' Rebuild Exp” — what this page in the network covers. State of Decay 3, first teased at the 2020 Xbox Games Showcase, has been in development for six years due to a major design pivot. Founder Jeff Strain envisioned an MMO-scale zombie apocalypse, but after his 2019 departure, the team continued building tools for that vision. By the end of 2022, CEO Philip Holt scrapped the MMO plan to refocus on the single-player and co-op roots of the first two games.

Holt, formerly of Guild Wars developer ArenaNet, understood the challenges of running an MMO. The current version has been in development since 2023, with the team essentially rewriting the entire game. Undead Labs is now an independent employee-owned studio after Xbox divested it, but State of Decay 3 will still launch on Xbox Game Pass. The full version stays on the original page, which this listing opens directly.

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